Washerwoman
Identifies a Townsfolk.
Librarian
Identifies an Outsider.
Investigator
Identifies a Minion.
Chef
Detects evil pairs.
Empath
Senses evil neighbours.
Fortune Teller
Detects Demons.
Undertaker
Learns executed roles.
Monk
Protects nightly.
Slayer
Predicts Demon, kills if correct.
Soldier
Immune to Demon.
Ravenkeeper
Learns character on death.
Virgin
Executes Townsfolk nominator.
Mayor
Wins with 3 alive.
Grandmother
Knows good character. Dies with them.
Sailor
Chooses nightly drunk. Can't die.
Chambermaid
Detects active players.
Exorcist
Blocks Demon.
Innkeeper
Protects two. Causes drunk.
Gambler
Guesses character. Risks death.
Gossip
Statement kills if true.
Courtier
Drunkens a character.
Professor
Resurrects Townsfolk.
Minstrel
Drunkens on Minion death.
Tea Lady
Protects good neighbours.
Pacifist
May save executed.
Fool
Survives first death.
Clockmaker
Knows Demon distance.
Dreamer
Learns possible characters.
Snake Charmer
Swaps with Demon.
Mathematician
Detects abnormalities.
Flowergirl
Detects Demon vote.
Town Crier
Detects Minion nomination.
Oracle
Counts evil dead.
Savant
Learns mixed truths.
Seamstress
Compares alignments.
Philosopher
Gains character ability.
Artist
Asks one question.
Juggler
Guesses characters.
Sage
Learns Demon identity.
Alchemist
Gains Minion ability.
Amnesiac
Unknown ability.
Atheist
No evil players; must execute Storyteller.
Balloonist
Learns different character types.
Bounty Hunter
Learns evil players.
Cannibal
Gains executee's ability.
Choirboy
Learns Demon if King dies.
Cult Leader
Aligns with neighbours.
Engineer
Chooses Minions or Demon.
Farmer
Creates new Farmer on death.
Fisherman
Seeks Storyteller's advice.
General
Learns winning alignment.
High Priestess
Guided by Storyteller.
Huntsman
Detects Damsel's identity.
King
Learns character nightly.
Knight
Knows non-Demon players.
Lycanthrope
Protects through killing.
Magician
Deceives Demons, Minions.
Nightwatchman
Reveals self to one player.
Noble
Knows 1 of 3 is evil.
Pixie
Gains ability they were claiming.
Poppy Grower
Hides evil identities.
Preacher
Blocks Minion abilities.
Shugenja
Detects nearest evil.
Steward
Knows good player.
Acrobat
Dies if neighbours malfunctioning.
Alsaahir
Predicts evil team.
Banshee
Gain influence if killed by the demon.
Village Idiot
Checks alignment, but may be drunk.
Butler
Votes with chosen player.
Saint
Loses if executed.
Recluse
Might appear evil.
Drunk
Unknowingly misinformed.
Goon
Drunkens choosers. Swaps alignment.
Lunatic
Thinks they are demon.
Tinker
Dies randomly.
Moonchild
Kills chosen good player on death.
Mutant
Risks execution if honest.
Sweetheart
Causes drunk on death.
Barber
Swaps roles posthumously.
Klutz
Risks team loss.
Damsel
Hunted for by minions.
Golem
Nominates lethally once.
Hatter
Transforms evil roles on death.
Heretic
Reverses winning conditions.
Plague Doctor
Gives Storyteller minion power.
Politician
Wins if responsible for loss.
Puzzlemaster
Guesses a drunken player.
Snitch
Gives minions bluffs.
Zealot
Must always vote.
Ogre
Does not know their alignment.
Poisoner
Poisons player.
Spy
Sees Grimoire.
Baron
Adds Outsiders.
Scarlet Woman
Becomes Demon.
Godfather
Knows Outsiders. Kills if one dies.
Devil's Advocate
Saves executed player.
Assassin
Kills once.
Mastermind
Extends game after demon death.
Evil Twin
Known opposing player.
Witch
Kills chosen nominator.
Cerenovus
Maddens players.
Pit-Hag
Transforms players' characters.
Boomdandy
Mass death if executed.
Fearmonger
Wins if executes target.
Goblin
Wins if executed claiming.
Harpy
Makes players accuse others.
Marionette
Thinks they are good.
Mezepheles
Turns good player evil.
Organ Grinder
Votes are secret.
Psychopath
Kills publicly.
Vizier
Known, day-immune, forces execution.
Widow
Sees Grimoire, Poisons.
Boffin
Gives their demon a good ability.
Summoner
Create a demon mid-game.
Imp
Kills nightly.
Zombuul
Kills if no death.
Pukka
Poisons, then kills.
Shabaloth
Kills two. One might resurrect.
Po
Kills one or three.
Fang Gu
Kills, Outsiders become demon.
Vigormortis
Kills, keeps Minion powers.
No Dashii
Kills, poisons neighbours.
Vortox
Kills, misinforms Townsfolk.
Al-Hadikhia
Forces life-death choice.
Kazali
Chooses Minions, kills nightly.
Legion
Most players are legion.
Leviathan
Wins after day 5.
Lil' Monsta
A minion is the demon.
Lleech
Kills, dies when host dies.
Ojo
Kills chosen character.
Riot
Nominees die.
Lord of Typhon
Evil sit together.
Yaggababble
Repeat a phrase to kill players.