Clockmaker
Knows Demon distance.
Dreamer
Learns possible characters.
Snake Charmer
Swaps with Demon.
Mathematician
Detects abnormalities.
Flowergirl
Detects Demon vote.
Town Crier
Detects Minion nomination.
Oracle
Counts evil dead.
Savant
Learns mixed truths.
Seamstress
Compares alignments.
Philosopher
Gains character ability.
Artist
Asks one question.
Juggler
Guesses characters.
Sage
Learns Demon identity.
Mutant
Risks execution if honest.
Sweetheart
Causes drunk on death.
Barber
Swaps roles posthumously.
Klutz
Risks team loss.
Evil Twin
Known opposing player.
Witch
Kills chosen nominator.
Cerenovus
Maddens players.
Pit-Hag
Transforms players' characters.
Fang Gu
Kills, Outsiders become demon.
Vigormortis
Kills, keeps Minion powers.
No Dashii
Kills, poisons neighbours.
Vortox
Kills, misinforms Townsfolk.
The game consists of alternating night and day phases:
At each player count, there should be the following number of each type of character:
| Players | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15+ |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Townsfolk | 3 | 3 | 5 | 5 | 5 | 7 | 7 | 7 | 9 | 9 | 9 |
| Outsiders | 0 | 1 | 0 | 1 | 2 | 0 | 1 | 2 | 0 | 1 | 2 |
| Minions | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 |
| Demon | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |